Polydina Flynt is the creator of World.EXE, a transmedia storytelling universe spanning games, comics, animation, digital theatre software, zines and fiction. His work combines digital design, cartooning, and game writing to create narrative-driven, character-focused action and strategy experiences. Inspired by B-movies and the aesthetics of the ’90s -particularly the PlayStation One, Sega, Amiga, Atari Jaguar, and NEO GEO eras; World.EXE blends retro influences with original worlds, memorable characters, and stylised storytelling. Using a substantial portion of profits to launch various social enterprise products like infrastructure and microloans for Asia/Pacific artists. Also with plans for a tertiary workshop pilot visiting program and a streaming channel focused on bringing together uniquely talented creative minds to collaborate on random projects in televised magazine show format.
WORLD-EXE
A multidisciplinary creative archive exploring collapse, mythology, alienation, absurdity, cinema, fantasy, and survival through fiction, games, theatre, poetry, comics, and experimental media.
Ongoing releases, prototypes, journals, and artefacts from an expanding independent studio ecosystem.
I work across zines, speculative fiction, theatre writing, prop and FX construction videos, machinima, game writing, digital systems art, and experimental low-budget filmmaking.
Most of my work lives somewhere between handmade mythology, regional cult media, underground comics, VHS-era horror, unfinished media archaeology, and collaborative worldbuilding.
Newsletter via the radio page coming soon for getting involved with the community and getting access to free stuff, first peeks at new releases, open-source assets and feedback for your own work.
Hi there, my artist name and pen name are Polydina Flynt.
I live in Wellington, New Zealand.
I’m building toward a nomadic creative life, where my studio can travel with me.
Human stories about transformation, told through handcrafted speculative worlds, where ideas, design, and emotional truth matter more than spectacle or convention.